Takt Op Destiny Episode 10 Review: Please Forgive Me, Master

After a disappointing outing in the previous go-around, can Takt Op Destiny Episode 10 take the show back to its heights? There is only one way to find out, so let’s get right to the review!

Takt Op Destiny Episode 10 Overview

Takt Op Destiny Episode 10 Title

Takt Op Destiny is a collaboration project by two of the biggest studios currently operating in the anime industry, Madhouse and MAPPA. Studio Madhouse is known for creating several classics such as HunterxHunter, Death Note, and the recent Sonny Boy. Meanwhile, Studio MAPPA holds the entire industry’s attention in the palm of its hands with behemoths such as Jujutsu Kaisen and Attack on Titan under its development wing.

Takt Op Destiny is a multi-media project between Bandai Namco Arts and DeNA, which comprises a mobile game and this anime series we are talking about. Yuuki Itou directs the series, and Kiyoko Yoshimura serves as the primary writer of the show’s script. You can go back and read our review of the ninth episode of the series right here! The episode is also stylised as Takt Op. Destiny Episode 10.

– Takt Op Destiny Episode 10 Review does not contain spoilers –

Takt Op Destiny Episode 10 Review- Plot and Characters

Lenny Takt Op Destiny Episode 10

This episode is going to be a hard one to talk about without spoiling anything, but I’ll give it my best shot. Sorry if I inadvertently ruin anything for you. I wanted to like this episode. I really, really wanted for this to be the best episode of the entire series. It had the background, the story, the motivations, and the characters to put itself among the upper echelon of anime episodes in general. You’ve probably already figured where this is going, but this episode wasn’t as good as one would have hoped.

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If one were to not overthink about it and enjoy the fantastic action and emotional moments, perhaps Takt Op Destiny Episode 10 would have been as great as advertised. If one were to forget about the plot inconsistencies and lack of character motivation, alongside the extremely predictable plotlines, they would have been quite a fan of this outing, and I wouldn’t blame them for it. On the surface, this was a fantastic episode.

Takt Destiny

However, peel the layers of action, animation, and soundtrack, and you get a rather tired effort at an emotional episode. Not only do you get treated with the same artificial holding back of secrets for generating more undeserved intrigue, but you also do not get the resolution the show promised you. All you are left with is the backstory of a beloved character that was about as unique as the 112th person today to take a pushing photo of the leaning tower of Pisa.

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While the emotional moments were fairly sad and hard-hitting, anyone could have seen them coming from about 5 episodes ago. What we still don’t know, however frustratingly so, are the motivations of the villains. The set of villains that we have here are perhaps some of the worst I’ve ever seen in an anime, and I’ve seen the second half of Death Note. Schindler and his kind are known for doing evil things without explaining why or defending their positions. This wouldn’t have been a big deal if the show didn’t tease revealing their true motivations every episode and failing every time.

Titan Takt Op Destiny Episode 10

When you have characters as shallow as this, it becomes harder to envision them winning even if you know they will. Well fleshed out protagonists losing to nondescript villains is even more infuriating. Takt Op Destiny Episode 10 has a bare minimum amount of story held together by duct tape and a lot of prayers. To think that this was headed towards being one of the best anime of this season.

Takt Op Destiny Episode 10 Review- Art and Music

I’ve talked enough smack about Takt Op Destiny Episode 10 to last me a while, so let’s discuss some fantastic parts of the episode. As usual, the animation was on point and gorgeous. This was a more action-oriented episode, and the animators did the characters and their powers a lot of justice. While at no point did anyone look to be on the verge of danger, the show still did a fantastic job in showcasing a visual marvel.

The music was also tremendous, with Beethoven’s 5th Symphony providing the backdrop of the most epic battle in the series so far. If you’ve been wondering, like me, why they hadn’t used that particular classic in the show yet, this is why. They were saving it for a memorable scene and a fantastic fight. If only the showrunners spent as much time writing the show as they spent animating it.


Takt Op Destiny Episode 10 was devoid of any sense or logic in the story department, but it showcased some of the best work of this season with its action, music, and animation. Is a good villain too much to expect in an anime?

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Takt Op Destiny Episode 10 was devoid of any sense or logic in the story department, but it showcased some of the best work of this season with its action, music, and animation. Is a good villain too much to expect in an anime?


  1. Since this was created by Mappa, remember that Attack on Titan was as boring on their first few episodes and got the attention it deserved on its second arc. I have a feeling that it’s going to be same as this though of course we cannot compare it to the great AoT and other anime. The story itself is a breath of fresh air for me and I’m looking forward to more backstories and why Sagan seems like a traitor and mastermind of all.

    • I think we give too much leeway to big studios in this manner. It is essential that we acknowledge when one goes wrong instead of hoping that the big studio will get it right one way or another anyway. From what I’ve heard, Madhouse is handling most of the animation anyway, so this argument is rather moot already.


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